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surf_fire_eye T4

Mapper Recoil Linear · 1 checkpoints 0 bonuses 54 completions WR 00:24.433 chipching

Map times 54 all times →

#PlayerTimeStartEndDate
1 chipching 00:24.433 WR 404 u/s 1640 u/s 2022-01-12 ▶
2 iamrezyfan776 #freeking 00:24.834 (+00:00.400) 408 u/s 1620 u/s 2021-12-03 ▶ ⇄
3 dFault 00:25.000 (+00:00.566) 387 u/s 1634 u/s 2021-11-14 ⇄
4 Marble 00:25.439 (+00:01.005) 395 u/s 1544 u/s 2020-11-12 ⇄
5 chapachul 00:25.517 (+00:01.084) 390 u/s 32 u/s 2021-11-07 ⇄
6 shipy 00:25.537 (+00:01.103) 407 u/s 1539 u/s 2023-04-09 ⇄
7 Uke 00:25.546 (+00:01.113) 407 u/s 30 u/s 2021-04-11 ⇄
8 Psikaczu :) 00:25.595 (+00:01.162) 411 u/s 1526 u/s 2023-06-11 ⇄
9 noti 00:25.693 (+00:01.259) 403 u/s 1530 u/s 2020-11-11 ⇄
10 ttv/benowy 00:25.703 (+00:01.269) 401 u/s 1550 u/s 2020-11-09 ⇄

Checkpoint times 1 checkpoints

CP of 1
#PlayerTime Speed Date
1 iamrezyfan776 #freeking 00:13.779 WR 30 u/s 2021-12-03
2 chipching 00:13.779 (+00:00.000) 233 u/s 2022-01-12
3 dFault 00:13.886 (+00:00.107) 30 u/s 2021-11-14
4 Marble 00:14.160 (+00:00.380) 30 u/s 2020-11-12
5 noti 00:14.179 (+00:00.400) 34 u/s 2020-11-11
6 Uke 00:14.179 (+00:00.400) 30 u/s 2021-04-11
7 Psikaczu :) 00:14.218 (+00:00.439) 53 u/s 2023-06-11
8 chapachul 00:14.228 (+00:00.449) 30 u/s 2021-11-07
9 ttv/benowy 00:14.238 (+00:00.459) 30 u/s 2020-11-09
10 ApeXe 00:14.277 (+00:00.498) 30 u/s 2022-01-28

Points

WR
2,166
Ranks 2-10: 1,733 · 1,625 · 1,517 · 1,408 · 1,300 · 1,192 · 1,083 · 975 · 867
Rank 10 is +00:01.269 slower than the WR
Groups
Group 1 ranks 11-20 · 433 (+00:02.060 slower)
Group 2 ranks 21-65 · 282
Group 3 ranks 66-190 · 152
Group 4 ranks 191-440 · 65
Completion
Rank 1 1,000 · rank 54 485
50000 / (rank + 49), on top of any group or top-10 reward
00:24.433 (-00:01.113)
Rank #1 · 2022-01-12
vs
00:25.546
Rank #7 · 2021-04-11
vs ⇄

Gap after each checkpoint

-00.400CP 1

Checkpoints

Split ASplit B Elapsed AElapsed B StartEnd
CP 1 00:13.779 (-00:00.400) 00:14.179 00:13.779 (-00:00.400) 00:14.179 404 u/s (-3) 233 u/s

Speeds are A's, with the difference to B. Start is the speed leaving the previous zone, End the speed arriving at this checkpoint. Older runs stored no usable end speed.