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surf_leet_xl_beta7z T1

Linear · 3 checkpoints 0 bonuses 1,022 completions WR 00:16.972 tucks

Map times 1,022 all times →

#PlayerTimeStartEndDate
1 tucks 00:16.972 WR 412 u/s 5323 u/s 2022-01-13 ▶
2 surfing duck 00:17.207 (+00:00.234) 400 u/s 5200 u/s 2023-06-12 ⇄
3 dFault 00:17.265 (+00:00.292) 393 u/s 5141 u/s 2022-01-12 ▶ ⇄
4 chief 00:17.353 (+00:00.380) 418 u/s 5111 u/s 2022-01-10 ▶ ⇄
5 mellowhype 00:17.392 (+00:00.419) 412 u/s 5131 u/s 2022-05-25 ⇄
6 Psikaczu :) 00:17.392 (+00:00.419) 405 u/s 5357 u/s 2022-11-11 ⇄
7 kat 00:17.412 (+00:00.439) 399 u/s 4983 u/s 2022-02-16 ⇄
8 colby 00:17.431 (+00:00.458) 416 u/s 4971 u/s 2022-01-08 ▶ ⇄
9 иρ ٠ kitty 00:17.431 (+00:00.458) 390 u/s 4803 u/s 2022-02-05 ⇄
10 bnzi 00:17.500 (+00:00.527) 402 u/s 5095 u/s 2022-02-10 ⇄

Checkpoint times 3 checkpoints

CP of 3
CP of 3
CP of 3

Points

WR
2,076
Ranks 2-10: 1,661 · 1,557 · 1,454 · 1,350 · 1,246 · 1,142 · 1,038 · 935 · 831
Rank 10 is +00:00.527 slower than the WR
Groups
Group 1 ranks 11-42 · 415 (+00:01.484 slower)
Group 2 ranks 43-115 · 270 (+00:02.705 slower)
Group 3 ranks 116-262 · 145 (+00:03.769 slower)
Group 4 ranks 263-540 · 62 (+00:06.533 slower)
Completion
Rank 1 1,000 · rank 1,022 47
50000 / (rank + 49), on top of any group or top-10 reward
00:17.392 (+00:00.000)
Rank #5 · 2022-05-25
vs
00:17.392
Rank #6 · 2022-11-11
vs ⇄

Gap after each checkpoint

+00.000CP 1-00.019CP 2-00.107CP 3

Speed arriving at each checkpoint

199934724054198734744106CP 1CP 2CP 3 mellowhype Psikaczu :)

Checkpoints

Split ASplit B Elapsed AElapsed B Stage AStage B StartEnd
CP 1 00:04.990 (+00:00.000) 00:04.990 00:04.990 (+00:00.000) 00:04.990 00:12.890 (+00:01.435)00:11.455 412 u/s (+7) 1999 u/s (+12)
CP 2 00:05.693 (-00:00.019) 00:05.712 00:10.683 (-00:00.019) 00:10.703 00:12.890 (+00:01.435)00:11.455 2002 u/s (+13) 3472 u/s (-2)
CP 3 00:04.042 (-00:00.087) 00:04.130 00:14.726 (-00:00.107) 00:14.833 00:12.890 (+00:01.435)00:11.455 3472 u/s (-2) 4054 u/s (-52)
Time lost in zone -00:04.306 map difference minus the stage-timer differences

Speeds are A's, with the difference to B. Start is the speed leaving the previous zone, End the speed arriving at this checkpoint. Older runs stored no usable end speed.